Campaign of the Month: November 2011
Avatar: Conquest of the Imperial Order
Targeting Body Parts
argeting Body Parts
If a character targets a specific body part on an opponent, I will add a size bonus to the target’s AC (hitting someone in the hand is more difficult than just hitting them, hitting their eye is even more of a challenge) Depending on the part to be hit, the creature’s body may also provide cover.
A successful hit against the body part will cause a -2 penalty against any relevant skill checks or saves (eyes = spot, search, read magic, etc, hands = use rope, climb, attack etc.) If you want to completely sever a body part, I may assign the part a certain number of hitpoints. This may be more or less than the creature as a whole because it may be more difficult to chop off someone’s leg than to kill them by running them through, while cutting of a leg of a giant spider is much easier than slaying the beast itself.
I would like to acknowledge Gnunn as i got this idea from his campaign The Westerlands.